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  • The Twin Snakes: Examining More Curious Parallels Between the Franchises Metal Gear Solid and "Escape From New York"

    N'Gai Croal | Oct 1, 2007 12:15 AM
     

    There's been a lot of Metal Gear Solid 4: Guns of the Patriots coverage in the wake of the game's spectacular and dominant Tokyo Game Show appearance last month. We were particularly impressed by both the 1UP Yours podcast, which featured Kojima Productions' own Ryan Payton explaining various aspects of the games features and development; and MTV News Multiplayer's Q&A with the same Payton about the philosophy between the various trailers (nine, at last count) that the studio has released for MGS4. But the most intriguing piece of all was a seemingly unrelated story by a contributor to the Web site Ain't It Cool News who won an EBay auction for a previously unpublished and rejected draft of a script for the 1996 movie "Escape From L.A." from the screenplay's author, Coleman Luck.

    Why is this interesting? Metal Gear creator Hideo Kojima has never hidden the fact that his game's hero, Solid Snake, was inspired by Snake Plissken, the hero played by Kurt Russell in John Carpenter's 1981 movie "Escape From New York." In Metal Gear Solid 2: Sons of Liberty, Kojima made the connection explicit by having the believed-to-be-dead Solid Snake give his name as "Plissken" to MGS2's second player character, Raiden. And in 2003, Namco announced that it had struck a deal with Carpenter and Russell to bring the comic book series "John Carpenter's The Snake Plissken Chronicles" to life as a videogame for holiday 2005. (The game, alas, is presumed dead, as Namco has never shown any playable code.) But like the twin strands of a double helix, the Ain't It Cool News story reveals that there may have been more connections between the two franchises--spiritually speaking--than we originally believed.

    In the AICN post, contributor "RaulMonkey" uses an FAQ format to summarize the events of writer Coleman Luck's "Escape From L.A." screenplay, which was written as a prequel, not a sequel, as was the film that was ultimately released to theaters. After being dropped into L.A., Plissken runs into a series of soldiers from his former army unit, "Black Light," all of whom were believed to have been killed, and each of whom has been physically transformed by the horrors of war. RaulMonkey describes Plissken's first major opponent, Drummond, as follows:

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  • EXCLUSIVE: $39.99 Version of the PS3 Game Warhawk, Minus Bluetooth Headset, To Hit Retail Stores Later This Month

    N'Gai Croal | Oct 1, 2007 12:11 AM
    Incognito and Sony Computer Entertainment's Warhawk

    A Sony Computer Entertainment spokesperson has confirmed to Level Up that sometime later this month, retailers will begin selling a $39.99 SKU of Warhawk that does not include the Bluetooth headset. When the game went on sale in August, two versions were available: a download-only version sold through the Playstation Network for $39.99, and Blu-Ray disc version with a Jabra Bluetooth headset packed in, for $59.99. With this price reduction, the retail and digitally distributed versions of Warhawk now sell for the same price.

    We first got wind of a possible stripped down retail SKU for Warhawk on Friday, when, in the course of reporting a separate story, we came across a listing for "Warhawk--Game Only" on GameStop's Web site. The listing says that the $39.99 version will be available on October 10th, but the Sony rep had not been able to confirm that with SCEA's sales department by press time. When asked whether this was indicative of Sony's strategy for future AAA games that are jointly released on PSN and Blu-Ray--i.e. an initial run with a pack-in for $59.99, followed by a standalone Blu-Ray version for $39.99--the rep only said that Sony had no new announcements to make at this time.

    We predict that games like SOCOM: Confrontation, where communication is essential, will ship with and without headsets. Similarly, a game like Gran Turismo 5 Prologue might have a limited number of bundles with a Logitech racing wheel optimized for Polyphony Digital's latest opus. Still, this is merely speculation, and we'll keep an eye out for any future announcements that Sony makes in this area.
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  • Postcards From the Edge: EGM Editor-In-Chief Dan "Shoe" Hsu's First Kill In Halo 3

    N'Gai Croal | Oct 1, 2007 12:07 AM

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  • Postcards From the Edge: Frag Doll Calyber's First Kill In Halo 3

    N'Gai Croal | Oct 1, 2007 12:05 AM

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  • Postcards From the Edge: Level Up Xbox 360 Correspondent Rolf Ebeling's First Kill In Halo 3

    N'Gai Croal | Oct 1, 2007 12:03 AM

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  • Level Up's Top Eight Gaming Tidbits for Oct 1st, 2007

    N'Gai Croal | Oct 1, 2007 12:01 AM
    1. RPS...Team Fortress 2, broken down brilliantly
    2. GOD...and Halo 3: which is parody and which is real?
    3. HEH...Gamecock, up to its founders' usual tricks 
    4. WHO...are the Timbaland and Timberlake of games?
    5. MOD...chips: a man writes his congresswoman
    6. CRY...ing game: Master Chief-turned-Samus, for charity
    7. BOO...Neil Diamond, Sony Music object to song parody
    8. RND...Will the religious right blackball Giuliani for adultery?
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