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  • MTV News' Stephen Totilo Vs. Level Up's N'Gai Croal on Portal. Final Round--Fight!

    N'Gai Croal | Nov 19, 2007 08:01 AM

    In Round 1 of our Vs. Mode exchange with MTV News reporter Stephen Totilo (also featured on his blog Multiplayer) on Valve Software's Portal, Totilo explored the business that might prevent other Portal-alikes from making it to market while making the creative for why developers should persevere nonetheless. We praised Portal's minimalism. In Round 2, things got more heated as Totilo insisted that Portal had characters and story; we kept it minimal and said no. In today's Final Round, the discussion goes haute middlebrow as Totilo makes his case more forcefully and we rebut his argument with dictionary definitions, category lists and a little help from our friends. Excerpts:

    Stephen Totilo: I couldn't cast I/Chell in a movie, that's for sure. But I can tell you some things: she's a she; she's a test subject; she's willing to follow orders only to a point; she doesn't get tired when she runs; she has 20/20 vision; she cared about a companion cube; she was willing to kill her boss/captor. Were these all traits programmed into her by Valve? Were some of these brought into the equation by me? Well, sort of. Did I really bring my concern for the companion cube to the game myself? Or did Valve cull that out of me, essentially grafting certain actions and reactions onto me, puppeteer-ing me? Where exactly, in the spectrum between "Chell"-ness and Stephen-ness, is the character I control defined? And if it's somewhere in the middle, is that not possibly a proof of how a character in a video game is defined differently than one written about in a page or displayed on a TV screen?

    N'Gai Croal: The thinness of Chell's characterization is mirrored in Portal's narrative, a word I've been deliberately using instead of "story" to describe the events in Portal. My choice of words prompted reader tilt3daxis to write in my comments section, "I'm slightly confused, N'Gai, about your distinction between story and narrative. Is it simply a matter of semantics or is there something deeper that I'm missing?" As I see it, a narrative is a series of events, one after the other, as in, "this happened, then this happened, and then this happened." A story contextualizes the events in a narrative by including perspective, context, point of view, backstory, etc. Now GLaDOS could be said to provide all of those things...but by her own admission, she lies, so the only events we can trust are the ones we see through Chell's eyes. In other words, all we can trust is the gameplay. We don't even know if we can trust the "facts" described by GLaDOS on the lyrics to "Still Alive." Are there people who are still alive? Is she experimenting on them? We didn't see any other people--even if we want to believe Portal's embedded narrative of the person(s) who scrawled notes and messages and posted photos on walls inside of Aperture Science, how can we be sure that GLaDOS didn't plant that graffiti herself--so how do we know that they in fact exist. Portal, then, is "The Usual Suspects" of videogames, with GLaDOS as its Keyser Sose.

    To read the Final Round of our Vs. Mode exchange in its entirety, click on the link beloe. 

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  • Level Up's Top Five Gaming Tidbits for Nov 19th, 2007

    N'Gai Croal | Nov 19, 2007 12:01 AM
    1. EGO...trip: Level Up double-dips on 1UP Yours and The 1UP Show
    2. Wii...Why does Variety love Nintendo
    3. $$$...Sony cuts price of PS3 development kit in half to $10,250
    4. XBL...James "J" Allard explains Microsoft's entertainment future
    5. RND...Reflections on the response to the recent MySpace tragedy 
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NWK Caption: At the Excel High School in Oakland, California a group of students, their teacher and members of community groups pose with air pollution monitors in front of a mural at the school.  July 26, 2008.       Left to Right:   Randy Colosky, a member of Global Community Monitor  wearing brown shirt ,Juan Hernandez, student (seated) ,   Ina Bendich, teacher Danyale Willingham,student in blue top).Elizabeth de Rham far right, member of the Rose Foundation.

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