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  • Confession is Good For the Soul: Why Microsoft Must Be More Forthcoming About the Xbox 360's Flaws--Or Initiate a Recall

    N'Gai Croal | Jul 10, 2007 12:03 AM

    A new car built by my company leaves somewhere traveling at 60 mph. The rear differential locks up. The car crashes and burns with everyone trapped inside. Now, should we initiate a recall? Take the number of vehicles in the field, A, multiply by the probable rate of failure, B, multiply by the average out-of-court settlement, C. A times B times C equals X. If X is less than the cost of a recall, we don't do one.

    --The Narrator, "Fight Club"

    Next, an analogy.

    The staff of Level Up have been Laker fans of long standing. This, in turn, has made us fans of one Kobe Bean Bryant. But this fandom is not absolute. Nor does it preclude the right to critique, to question, to opine--especially in situations best described as force majeure. We did so when Bryant, in the days immediately following his being accused of rape, attempted to use his up-until-then squeaky-clean, devoted family man persona as his defense in the court of public opinion, saying, "But you guys know me, I shouldn't have to say anything. You know I would never do something like that." Um, no, Kobe. We knew you--at least, we thought we did, when thought you might be the one NBA player that wouldn't cheat on his wife. But since the best-case scenario here is that you broke your vows, we'd be fools to assume your innocence based on our "knowledge" of your character. As for more recent matters, when Kobe finally goes before the media--either this summer with the U.S. men's basketball team or this fall during training camp--we'd want to know exactly what was going through his head during his recent tantrum, which--as warranted as it may have been given the ineptitude of Lakers' management--went on far too long and far too disrespectfully to be swept under the rug and forgotten. Blandishments like "I haven't thought about that in a long, long time," and "What I say is what I say. We'll just have to see where it goes," aren't good enough after an outburst of that magnitude. In other words, when something of this magnitude happens, all former assumptions and good faith are inoperative. The offending party begins once again at zero.

    Similarly, we like Peter Moore, Robbie Bach, and a number of other Xbox employees. They've built a great online service; they've delivered some great games; they've assiduously wooed third parties; and they've snatched a good deal of thought leadership in the process, forcing Sony to alter its pricing strategy much sooner than expected. And, to be perfectly clear, our just-before-launch Xbox 360 is still working flawlessly. But the recent announcement that the Xbox failure rate is significantly higher than the generally accepted 3-5 percent standard for consumer electronics products raises questions some important, as-yet unanswered questions. Did Microsoft's zeal to have the Xbox 360 both launch first and turn a profit--after the first Xbox launched second and lost billions of dollars--cause it to cut corners in a headlong rush to market, resulting in the current debacle? What, precisely, are the factors causing Xbox 360s to fail? What is the failure rate? How many devices have been returned thus far over the flashing three red lights? Was Microsoft aware of the magnitude of this problem before it launched the Xbox 360 Elite?

    In the absence of full and forthright answers to these questions--answers that are critical to restoring consumer confidence in the Xbox 360--it is our firm belief that Microsoft should strongly consider a product recall, or at the very least, offer to replace those machines whose batch numbers indicate that they were manufactured before the design flaws were corrected.

    We have not arrived at this position lightly.
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  • Pardon Me, But How Do You Say 'WTF?' In Hindi?

    N'Gai Croal | Jul 10, 2007 12:02 AM
    PlayStation 2 print ad from India

    In advertising, as in many other creative endeavors, it's difficult to achieve greatness without pushing the envelope. Sony Computer Entertainment, it seems, has a history of obliterating the envelope, whether it's pushing buttons on race, religion, or viral marketing. Truth be told, we weren't at all offended by the previous examples; we found the first two daring, and the last one merely clumsy. But we've just stumbled across a pair of PlayStation 2 print ads from India that truly gave us pause, one of which is pictured above. In the ad, a caricature of a bored young man struggles to stay awake while a chatty Cathy of a young woman goes on and on and on about her bitchy, trampy friends. But that's not all. In the lower right corner of the page, we see the tagline for the campaign: "PS2: Because Your Girlfriend Bores You S--tless."

    Wow. We'll let that marinate for a while, as 48 percent of the Indian population slowly backs away from their PS2s. (You can see the other PS2 ad after the jump; full-size versions of both ads are here and here.)

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  • Level Up's Top Five Gaming Tidbits for July 10th, 2007

    N'Gai Croal | Jul 10, 2007 12:01 AM
    1. 360...rumored to be in for a parts shrink 
    2. WoW...on the iPhone
    3. FBI...Where has the adventure genre gone?
    4. PS3...third party games delayed, again
    5. RND...Socialized medicine leads to terror?
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