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  • UPDATED: Rockstar Set to Patch Midnight Club Los Angeles for Xbox 360 and Playstation 3

    N'Gai Croal | Dec 9, 2008 03:30 AM
     Midnight Club Los Angeles, developed by Rockstar San Diego and published by Rockstar Games

    UPDATE AND CLARIFICATION: Rockstar Games has just forwarded us a copy of the email blast they sent out earlier today about the patch being issued simultaneously for Playstation 3 and Xbox 360. Here's what the email said:

    A title update is currently available for both the Xbox 360 and PLAYSTATION 3 versions of Midnight Club: Los Angeles. The Xbox 360 update adds support for additional leaderboards for tournaments on the Rockstar Games Social Club, broader multiplayer match searching, and upgraded streaming and performance. The update also brings improved AI balance to adjust dynamically to user skill level.

    Separately, the folks at Rockstar wanted to clarify that players were never required to play red-level races in the pre-patched version of the game. We regret the confusion.

    ***

    Despite our use of the word "patch," in the headline, let it be known that the fine gentlemen and ladies at Rockstar Games prefer to say "update." We learned this yesterday when we stopped by Rockstar's Manhattan offices to chat with Rockstar vice president of development Jeronimo Barrera about the company's recently released racing title Midnight Club Los Angeles. Apparently, inexperienced gamers were struggling to progress through the game, and just as Rockstar is doing for PC gamers who've complained of problems with Grand Theft Auto IV, console owners of Midnight Club Los Angeles will have their troubles wiped away with a patch, er update that goes up today for Xbox 360 owners and at an as yet unspecified time for PS3 users.

    "Obviously, we like to listen to our fans," says Barrera. "We've done a bit of tuning on the dynamic race structure so that early on, it will be easier for novice players to get to the later races." Asked how they achieved this, Barrera says they wanted to keep it feeling natural, so they focused on how and how often the computer-controlled cars screw up on turns and intersections rather than on the rubber-band approach to A.I. that typifies many racing games. The tweaks, we're told, cover roughly the first third of the game.

    We remarked to Barrera that every game teaches the player how it should be played from nearly beginning to end. So how would this instructional process be affected by the update?

    To read the rest of our post on Midnight Club Los Angeles, click on the link below.

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  • Level Up's Top Four Gaming Tidbits for December 9th, 2008

    N'Gai Croal | Dec 9, 2008 02:25 AM
    1. EGO...trip: Gearing up for The Serious Games Journalist Network of Pretension
    2. NOT...in the demo, presumably, is why we weren't asked to blurb this book
    3. OHH...you just keep on using me until you use me up/until you use me up
    4. RND...The Atlantic Monthly turns its attention to the sport known as UFC
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