N'Gai Croal
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Apr 22, 2008 08:00 AM

Dilbert's Punchline mashups on the recently-relaunched Dilbert.com Web site
This morning, Scott Adams and United Media officially announced the upgrade relaunch of Dilbert.com.,
the companion Web site to Adams' long-running comic strip. With the
relaunch of the original site via a soft launch last week, Dilbert has officially moved into the
21st century, with features ranging from Dilbert's Punchline (which
lets you test your wit against Adams' by rewriting the punchline to
that day's strip) to animated shorts. Adams was kind enough to spare
some time for an email interview; here's what he had to say about
Dilbert 2.0--and whether or not the nation's cubicle drone-in-chief has
more of a future in videogames. Read on.
How long has Dilbert 2.0 been in the works?
The planning started a year ago. Obviously the technical work has been concentrated in the past several months.
What inspired it?
Dilbert
is an early adopter, like most of my readers. I was the first
syndicated cartoonist to include an email address in the strip and
incorporate reader suggestions (1993), and the first syndicated comic
to be offered on the Internet (1995). More recently we were the first
to offer a widget for the strip. As the technology evolves, we look for
ways to make Dilbert more participatory.
Many of the changes on
the new site are a natural evolution, such as the color strips and the
improved archive search. But the mashups are the exciting part. People
like to talk more than they like to listen, and this makes Dilbert more
of a conversation than a lecture. (More social, if I can use that
buzzword.) You can see from the early volume of responses that the
mashups are going to be huge.
How are the Cartoon Mashups going to work on your new site?
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