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  • MTV News' Stephen Totilo Vs. Level Up's N'Gai Croal on Grand Theft Auto IV. The Weigh-In--Fight!

    N'Gai Croal | Jun 16, 2008 09:00 AM
     Grand Theft Auto IV, developed by Rockstar North and published by Rockstar Games

    Whoever said that you can't improve perfection never met the staffs of Level Up and Multiplayer. For the newest installment of Vs. Mode, in which we spar over Grand Theft Auto IV, we're doing something different. Because as much as we enjoy the clack-clack of our own deep thoughts being typed out for your edification, we like mixing it up in the comments with you, our Dear Readers, even more. So to help make Vs. Mode less dueling monologues and more of an open dialogue, here's how we're tweaking the formula.

    Rather than just throw you into the deep end of mine and Stephen's opening exchange, we're kicking off this series with today's brief introductory post to both preview our debate of Grand Theft Auto IV and solicit some comments and questions from you. Then, on the final day of our debate, Stephen and I will not only engage each other, but we'll also tackle any statements or questions that you've posted on our respective blogs. Today's topic is "Who Moved My Sandbox?" in which we discuss whether GTA IV has gotten too far away from the series' sandbox roots. Some excerpts of what you'll see in full on Tuesday:

    Stephen Totilo: This new GTA was made to be more sophisticated, more grown up, I think. It introduces moral choice. It skips rainbow afros and giant sex-toy weapons for a story that, initially, is a barely violent exploration of the eyes-just-shut start of the American dream. It's a more mature GTA. Yet there's a guy at work here at MTV who is inconsolable over the exclusion of planes and tanks in GTA IV. He wants to wreak mayhem. He sees a GTA as the sandbox it was once hyped to be. He wants unhinged GTA.
    N'Gai Croal: I want Rockstar to take the possibility space that is Liberty City and keep building on it. They can experiment with tone: one expansion pack could be primarily comic; another tragic; another brutal; another frothy. They can set one in the 1970s; another in 2020. I said that Rockstar is showing its maturity by realizing that it doesn't have to be all things to all gamers, but let me revise that statement: it doesn't have to be all things to all gamers at all times.
    Based on these excerpts, who do you agree with? Does GTA IV need a wilder, richer sandbox, or did Rockstar North get the balance right? Let us know what you think in the comments below. And check back tomorrow for Round 1 of this month's Vs. Mode: Grand Theft Auto IV.
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  • Level Up's Top Five Gaming Tidbits for June 16th, 2008

    N'Gai Croal | Jun 16, 2008 02:00 AM
    1. RUM...or and speculation: Activision and Microsoft's plans--exposed?
    2. CRY...stal ball: predictions and prognostications on this medium's future
    3. HOW...will the EU look at users' "moral rights" in  a game like LittleBigPlanet?
    4. HMM...Nintendo Europe apologizes for calling its critics "geeks and otaku"
    5. RND...How we read online, helpfully and meticulously dissected
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