Newsweek - National News, World News, Health, Technology, Entertainment and more... | Newsweek.com
  • MTV News' Stephen Totilo Vs. Level Up's N'Gai Croal Vs. Their Readers on Grand Theft Auto IV. Final Round--Fight!

    N'Gai Croal | Jun 23, 2008 10:00 AM
    Grand Theft Auto IV, developed by Rockstar North and published by Rockstar Games

    In Round 2 of our Vs. Mode exchange with MTV News reporter Stephen Totilo (also featured on Totilo's blog Multiplayer), he continued to insist that the soul of the Grand Theft Auto series is its sprawling possibility space, and that Grand Theft Auto IV's insistence on a richer main character and more consistent themes was taking the franchise too far from its roots. We countered by accusing Totilo of overlooking Rockstar North's "fitful achievement" of blending emotion and gameplay. In today's Final Round, both sides bring their loyal readers--those who previously posted comments on Level Up and Multiplayer--into the Vs. Mode dojo to spar with the experts. A sampling:

    Jack Lothian, via Multiplayer: I'd love GTA games to genuinely introduce moral quandaries, just as I'd love to them to actively pursue a more open approach where mass slaughter isn't the usual answer to any problem. GTAIV isn't that game though--"Kill Mr A or Kill Mr B" ends up being more of a game choice than a moral one (which death will benefit my playing experience). A third option (kill neither, face the personal consequences) would have at least given some deeper scope.

    Stephen Totilo responds: Jack just blew my mind. I've long complained of the binary choices games that are designed with morality systems provide players. That's why I'm happy that Spore will give players at least three ways to cultivate their in-game species, instead of just "good" or "bad," "Light Side" or "Dark Side," "kill the Little Sister" or "don't kill the Little Sister." What would I have done if I could have chosen to ignore Playboy X and Dwayne and killed neither? Some would say that offering three choices rather than two is no real improvement. But recalling that specific scenario, I'd have found it even more extraordinary and morally complex if I could have chosen that third path Jack described. Agree?

    hage, via Level Up: I also found the story to be a fraudulent bill of goods, between the laughable artifice in some of the NPCs (Michelle after 10 seconds in the car: "I'd really like to get to know you better, Niko...") and every time the writers build up a little good will in terms of your emotional investment in Niko they squander it on something completely out of character in the name of a violent filler mission.

    N'Gai Croal responds: I'm wondering whether the fault lies not with inconsistencies in the work of Rockstar's writing team, but with the credulity of all of us. Liberty City is filled with self-deluded characters like Playboy X, Manny and Brucie, who present themselves one way only to be exposed by their behavior. Why do we take Niko at face value? Is it just because he's our avatar? Remember, we never hear Niko's inner thoughts, we just listen to his dialogue and see his actions as we carry them out...Maybe possible that the lady  the gentleman doth protest too much. Maybe Niko is deceiving himself as much as do the rest of the lowlifes he runs with. Maybe as much as he believes he's fatigued with death and killing, he's actually drawn to it? Maybe we have all misunderstood Niko Bellic. What do you think, Stephen?

    To view the Final Round of Vs. Mode in its entirety, click on the link below. And once you've finished reading it, we encourage you to share your reactions and observations in the comments section. After all, our new and improved Final Round is nothing without your participation, Dear Reader. Enjoy.

    More
  • Level Up's Top Six Gaming Tidbits for June 23rd, 2008

    N'Gai Croal | Jun 23, 2008 03:23 AM
    1. EGO...trip: Emmy pays a visit to the EGO...trip family. Congratulations! 
    2. EGO...trip: We've got to stop meeting like this, Bonus Round--people will talk
    3. HMM...Well-intentioned free advice or volunteering for duty? We link, you decide.
    4. OHH...snap! Our Huffington Post-of-games rival eviscerates VGChartz
    5. DAM...n it feels good to be a gangster gamer
    6. RND...Old School vs. New School--who will emerge as the True School?
    More
  • Advertisement
The Peek
 
 
ENTERPRISE

Hot Wheels are hot again. Parent company Mattel is now worth more than GM. Got an old Beach Bomb VW model in the attic? You're rich!

Sponsored by
 
 
 
 
THE WHITE HOUSE
Sponsored by
 
 
 
loadingLoading Menu